I'm a software developer interested in reverse engineering and romhacking. I'm somewhat known for knowing too much about RE:Outbreak's technical innards.
My opinions do not reflect those of my employer.
| BlueSky | Discord | ||
|---|---|---|---|
| fothsid at gmail.com | @fothsid.eu | @fothsid | @fothsid |
NOTE: I will probably decline friend requests on Discord from people I do not know.
STATUS: Work in Progress (slow)
Attempting to completely reimplement the entire game in C++ via reverse engineering the original game's code in Ghidra while adding additional quality of life improvements like support for higher resolutions, scalable UI, and higher framerates. Code is written in a way that it would require the potential player only to copy a couple of files from a copy of the game that they own.
I also try sometimes to write about the internals of the game, mostly descriptions of used file formats and whatnot, which can be used as a reference when modding the game.
STATUS: Kind of on hiatus? No progress has been made in a while.
Script is being translated by Tom. A lot of work done making sure the game displays English text nicely, and much more has to be done in the future.
STATUS: Complete
Completely translated Japanese script by Tom. I worked on the ROM Hacking: added support for a variable width font, rewrote parts of the game's code to correctly work with ASCII text instead of the game's original 2-byte encoding, fixed menus to fit the final English text, etc...
Last updated on 2026-05-29.