About me


I'm mostly a software developer interested in reverse engineering and romhacking.

I'm also currently looking for work, so if you're a possible employer based in the Czech Republic or allow remote contract work, please do contact!

I do

As for my education, I recently graduated with a Bachelor's degree in Information Technology / Computer Science.

Contacts


Personal projects


Resident Evil Outbreak: File #2 sourceless port

STATUS: Work in Progress

Attempting to completely reimplement the entire game in C++ via reverse engineering the original game's code in Ghidra while adding additional quality of life improvements like support for higher resolutions, scalable UI, and higher framerates. Code is written in a way that it would require the potential player only to copy a couple of files from their legitimate copy of the game.

I also try sometimes to write about the internals of the game, mostly descriptions of used file formats and whatnot, which can be used as a reference when modding the game.

What's done?

What needs to be done?

Screenshots


Megami Ibunroku: Persona (PS1) English translation

STATUS: Work in Progress

Script is being translated by Tom. A lot of work done making sure the game displays English text nicely, and much more has to be done in the future.

Screenshots


Shin Megami Tensei (PS1) English translation

STATUS: Complete

Download Patch

Completely translated Japanese script by Tom. I've worked on the ROM Hacking: added support for a variable width font, rewrote parts of the game's code to correctly work with ASCII text instead of the game's original 2-byte encoding, fixed menus to fit the final English text, etc...

Screenshots

Last updated on 2025-06-21.